Dominion of Fire

The Dominion of Fire is among the most simple of the Divine Dominions. As one might expect, it grants control over all forms of fire and heat, as well as the smoke produced by flame wherever it exists. With the Dominion of Fire, one can become immune to heat, summon and control fire, or even transform themselves into pure flame. The Dominion of Fire is closely linked to the Dominion of Light, as fire and light are closely intertwined, but Fire focuses on all consuming heat, rather than the searing radiance of Light.

Fire Resistance (1+)
Immunity to flame and heat is quite necessary for anyone who wishes to wield the Dominion of Fire. One's Fire Resistance makes them immune to all uses of Fire equal to or below their own mastery.

Flamesense (1+)
The Flamesense allows Fire wielders to sense the location and potency of both heat and flame, which they can then take control of.


 * Level 1: Flames and heat can be sensed within about thirty feet of the Fire wielder.
 * Level 2: Flames and heat can be sensed within fifty feet of the Fire wielder.
 * Level 3: Flames and heat can be sensed within one hundred feet of the Fire wielder.
 * Level 4: Flames and heat can be sensed within three hundred feet of the Fire wielder.
 * Level 5: Flames and heat can be sensed within five hundred feet of the Fire wielder.
 * Level 6: Flames and heat can be sensed within a quarter mile of the Fire wielder.
 * Level 7: Flames and heat can be sensed within a half mile of the Fire wielder.
 * Level 8: Flames and heat can be sensed within a mile of the Fire wielder.
 * Level 9: Flames and heat can be sensed within five miles of the Fire wielder.
 * Level 10: Flames and heat can be sensed within ten miles of the Fire wielder.
 * Level 11: Flames and heat can be sensed within fifty miles of the Fire wielder.
 * Level 12: Flames and heat can be sensed within one hundred miles of the Fire wielder.
 * Level 13: Flames and heat can be sensed within one thousand miles of the Fire wielder.

Fire Control (1+)
The signature ability of the Dominion of Fire allows those who wield it to control and summon flame to burn their foes to ash. The range by which one can control fire is equivalent to Flamesense range.


 * Level 1: One can make small amounts of preexisting flame intensify, diminish, or contort slightly.
 * Level 2: It is possible to manipulate preexisting fire by controlling its shape and what it burns, or snuffing it out at a need. One can control enough fire at this point to fill a large fire place.


 * Level 3: A tiny flame can be massively expanded, allowing a Fire wielder to turn the fire of a candle into an inferno. Enough flame can be controlled to completely engulf several people, with it being hot enough to rapidly burn them into a charred corpse.
 * Level 4: Flames can be projected from a Fire wielder's body, though this is more energy intensive than manipulating existing flames. An average room can be quickly filled with the amount of fire that can be controlled at once. Humans can be burned to death near instantly if struck with such fire.
 * Level 5: Flames at this level can completely burn a mortal to ash if hit with them, and can melt metal and stone without much trouble, leaving most mundane materials struck by them as ash or partially melted. A small house can be instantly engulfed by the amount of fire which can be commanded.
 * Level 6: Fire can be called into being anywhere in range of the Flamesense. One can command enough fire to rapidly immolate a sizeable building.
 * Level 7: Flame and heat can be absorbed by a Fire wielder, allowing them to replenish their reserves of stamina and energy. Most can burn down a streetful of houses with a wave of their hand.
 * Level 8: Large warehouse sized buildings can be instantaneously immolated.
 * Level 9: Fire can be created that is capable of engulfing and melting the average skyscraper within a few seconds.
 * Level 10: One can generate enough fire to rapidly burn down a sizeable portion of a city.
 * Level 11: Enough fire can be commanded to reduce an entire city to molten slag within mere moments.
 * Level 12: It is possible to command enough flame to engulf a mountain, reducing it to a great mound of lava.
 * Level 13: Ultimate masters of Fire can engulf vast swathes of land in flame, allowing them to rapidly scour entire civilizations of life.

Pyrean Form (6+)
The Fire wielder may take on the Pyrean Form, transforming themselves into a mass of roiling fire and flame, which they may employ using any other Fire related powers at their disposal. Naturally, maintaining oneself as a mass of fire is quite energy intensive, and the Pyrean Form can only be maintained temporarily, especially at lower levels.


 * Level 6: The Pyrean Form can be maintained for about a minute before reverting to one's normal form.
 * Level 7: The Pyrean Form can be maintained for about five minutes before reverting to one's normal form.
 * Level 8: The Pyrean Form can be maintained for about twenty minutes before reverting to one's normal form.
 * Level 9: The Pyrean Form can be maintained for about one hour before reverting to one's normal form.
 * Level 10: The Pyrean Form can be maintained for about six hours before reverting to one's normal form.
 * Level 11: The Pyrean Form can be maintained for about half a day before reverting to one's normal form.
 * Level 12: The Pyrean Form can be maintained for about one day before reverting to one's normal form.
 * Level 13: The Pyrean Form can be maintained for about three days before reverting to one's normal form.

The Fire Immaculate (9+)
Gods of Fire are able to wield fire with such precision that they are able to burn away the physically minute, and even that which is not physical, for the purpose of cleansing it. That power, the Fire Immaculate, is the reason many cultures believe fire to be a source of healing. Any use of the Fire Immaculate on an individual is extremely painful for them, as whatever is being removed is being burned away on a mystical level. Wielding the Fire Immaculate requires tremendous precision and calm, as well as time to utilize.


 * Level 9: The Fire Immaculate can be used to burn away foreign particles within an object, such as impurities from a metal or poison from a body.
 * Level 10: The Fire Immaculate can destroy traces of a sheut, the portion of the soul that remains in areas any being passes through. This makes someone's passage impossible to trace through psychometric means.
 * Level 11: The Fire Immaculate can burn away portions of an Aura, temporarily eliminating the targeted emotions and desires.
 * Level 12: The Fire Immaculate can be used to burn away Thoughts and memories. Memories can be permanently burned away.
 * Level 13: The Fire Immaculate can burn away the Ka, the raw essence of the Prime contained within every soul. This can be done for the purpose of keeping a being's levels of energy low, allowing them to be more easily contained.

Notable Users

 * Tartarus (Level 13): The creator and master of the Dominion of Fire, Tartarus is its most skilled wielder in all of Creation. His mastery of the Fire Immaculate in particular makes him one of the most potent jailors in Creation, enabling him to keep anyone he imprisons weak and easily contained. As such, many beings have gifted him their foes so that he might imprison and torment them throughout history.